The Cardboard Chair Project introduces General Education students to the design of objects for human use, exploring the fit of object to human body and its ability to support human activity. The project introduces tangible realities of material, structure, and dimensions. It introduces basic architectural design technologies of drawing and physical model building.
Chamber is a spherical capsule made predominantly of industrial felt. From without, it is a soft polyhedron of felt cells, evoking simultaneously the rigid geodesic domes of Buckminster Fuller, and the supple symmetries of Robert Morris.
Architecture and design are ultimately about problem solving. Our current fast-food, throw-away culture cannot continue as a sustainable habit. Architecture is unique in its ability to directly influence the world we live in through the design process and the choices architects make.